Get Online With a Flight Simulator Game

Almost everyone has a game that they enjoy playing. Before video games, many people played board games like Monopoly or Life. Beginning with the development of arcade video games in the 1970’s, there have been unbelievable improvements, including huge advances with the flight simulator game.

Early flight simulation was used for military purposes and didn’t become popular with the general public until the 1970s when programs like Airfight were developed as an educational flight simulator game. You were able to choose a military jet loaded with fuel and weapons and shoot down other player’s aircraft.

Soon arcade games became popular such as Pong and Pac Man, but they were rather inferior to the games of today, as were the flight simulation games. At the time, though, they seemed highly advanced and they created the baseline for future games.

Finally, in the early 1980’s, video game consoles started to gain popularity and games like Donkey Kong and Zelda were big hits. Other games were created that ushered in the modern style of 3D graphics, but most visual effects still looked pretty 2D and movement was not very natural.

The games consoles were soon followed by gaming computers with sounds cards. Game controllers and joysticks began to be sold with the systems to allow for more realistic action. As computer graphics continued to improve, the flight simulator game manufacturers were able to replicate the detailing of both the inside and outside of the various planes that were available.

Soon there were developments in the ability to provide a distant focus point for the pilot of the flight simulator game. With the use of a curved mirror and wide angle display equipment, a distant focal point representing the horizon made the view much more life like.

One issue that was resolved soon after was the fact that most computers didn’t have enough memory to allow the movement of objects to flow smoothly. The improvements in graphics forced computer companies to find a way to increase the computing power. The increase of band width offered by internet providers helped to avoid the jerky motion with video delivery.

As video gaming has become more and more popular, controllers have been added to give more realism. Joysticks, yokes and rudder pedals offered a whole new challenge to the flight simulator game, but it also made it much more enjoyable. The good thing is that you can still just use your computer keyboard to play a game too, if you can’t afford to buy other controllers.

Online play opened up a new way to hook up with other pilots playing the same game, and fly in formation. It also allows you to update software and add new downloads more quickly and easily.

With technology constantly changing, the realism of the flight simulator game will no doubt keep improving along with it. Soon, you will not be able to tell the difference between what is virtual reality and what is real.

The History Of Flight Simulator Games

Flight simulators are virtual tools that are designed to teach the user how to fly an aircraft without the risk. When you are learning how to fly professionally or for fun, you cannot buckle yourself into a 747 and expect to catch on in a matter of minutes. Flying an aircraft is not like riding a bike; one small mistake can have serious consequences. This is why flight simulator games were created to help teach training pilots how to fly. Learn about the history of flight simulation and see just how much it has advanced over the years.

The first known arcade game to use flight simulation was Jet Rocket. This simulator was released by Sega in 1970 and was designed as a form of entertainment and not training. The game featured a cockpit complete with all of the controls and a basic and stationary landscaping scene on the screen. Players could shoot missiles and explode targets before their eyes.

The advancement of these types of games brought the release of Jet Rocket making way for a whole genre of combat simulator games. The next popular game to hit the arcades was Interceptor made by Taito in 1975. This first-person shooter took flight simulation to a new level and used a joystick so the player could aim at enemy aircraft and disintegrate them in mid-air.

It was not until the 1980s that flight simulator games were made for personal computers. They have remained very popular on personal computers to this day. The first PC game to hit the market was subLOGIC. The subLOGIC game, created by Bruce Artwick, has basic graphics, real world scenery, and a mock control panel. The creator made several different versions of subLOGIC for Mac computers and later for IBM compatible computers. The IBM compatible versions were licensed under Microsoft as Flight Simulator 1.00. The company later released 2.0 and 3.0 versions with more aircraft options and better graphics.

After PC games, came more advanced games for playing consoles in the home. Sega released a flight simulator game in 1987 that was titled After Burner. This combat game used a joystick and was widely popular on the Genesis and later the PlayStation. Super Nintendo also released a game called Pilotwings. This game helped the player earn their pilot license by completing flight lessons that were built into the game.

These types of games may have started out slow but they have graduated into a huge market. They are designed to entertain you and teach you what it feels like to control an actual aircraft. New simulator games have advanced so much that you will really feel like you are controlling a plane. If you choose the right game, you can use controls that are found in actual cockpits and select the weather and time of day you want to fly. You can even fly over your house and see it with satellite technology. The world of flight games will continue to grow.

Realistic Flight Simulation Games – What’s the Key?

The market today offers a wide variety of flight simulator games. Before dashing out to buy the first flying game you can find there are a few things that you should keep in mind. At the very least you need to keep them in mind if you want to hold out for the best simulator game for your needs and for your computer. These items should always be considered when purchasing an airplane flight simulator game. There are just some things that make some of these games infinitely more realistic than others and these three should grab the attention of dedicated gamers around the world.

  • Photo Realistic Backgrounds Gaming effects programmers have started to use a few pages from the books that Hollywood has been using for many years now. Instead of using cartoon style images, more and more games are drawing on, no pun intended, photographic styled images. For gamers that are looking for an authentic “combat style” experience from their airplane simulator game play, add ons and sometimes even cheats, this is a HUGE benefit. Try a few demos so you can see for yourself just how much of a difference this makes in the entire cockpit experience.
  • Forced Feedback Controls The ability to use these amazing dynamic controls is a huge plus. Making the airplane simulator experience as authentic and as close to reality as possible is all the rage these days. One way modern games are doing this is by using forced feedback controls that send reverberations through the controls. For a true combat experience you need to fell the thrill of the chase and taste the fear of imminent defeat. Are you ready?
  • Differences between Planes You see, all simulator planes should not look and feel the same inside the cockpit. At least, they shouldn’t if you ‘re going for the best flight simulator on the market today. The planes are as different aerodynamically as they are aesthetically. The differences need to be more than skin, or in this case cockpit, deep. The wider the differences between the various planes happens to be, the more enjoyment the average gamer is able to get out of the time invested in flight simulator mods and add-ons.

Finding the right flight simulation game for you may be as simple as locating the nearest simulator download and loading it up before the demand starts tearing apart servers and making for some intense hair pulling.